Recording Options
Recording options live on ResXR_DataManager_V2 (Inspector). They control schema columns + collector behavior.
Gaze-related options
Include Gaze
Adds combined (cyclopean) gaze columns to ContinuousData:
FocusedObject(string: name or "")EyeGazeHitPosition_X/Y/Z(world space)
Include Separate Eyes Gaze
Adds per-eye gaze columns to ContinuousData:
LeftEyeGazeHitPosition_X/Y/ZRightEyeGazeHitPosition_X/Y/ZLeftFocusedObject(string: name or "")RightFocusedObject(string: name or "")HasLeftEyeHit(0/1)HasRightEyeHit(0/1)
Performance behavior:
- Combined ray is used for gameplay and always computed when both eyes are confident.
- Per-eye raycasts are optional and only run when
Include Separate Eyes Gazeis enabled.- OFF: 1 raycast (combined only)
- ON: up to 3 raycasts (left, right, combined)
Other options
(Head/hands/body/face/controllers etc are controlled by the other include flags in RecordingOptions and determine which collectors + columns are present.)